This is VERY addicting! ..But...
The maps are a bit too small.
The zombies latching on to you, there needs to be a way to knock them off.
Maybe add a few more varying character appearances on the zombie side.
And last of all make this into a storylined game with the same side option of the survival mode!
LOVE IT! Great music too!
Goods and Bads.
I never review often either, blah blah blah...
* Catchy songs
* Addicting gameplay
* simple yet appealling graphics
Not so Goods (Hold on to your ego):
* Compression hurts song quality (yeah, 5 megs, but there's better ways to compress the flash)
* Game Over menu forces a score submission to replay
* Standard not so up-to-date computers can't handle the renderings, causing a slow framerate (internet connections have nothing to do with the flash's speed once it's loaded, because it becomes stored in your temporary internet folder... unless it's collecting data while you're playing.) Yeah, just get a new computer, or more ram, but if you want a popular game, ya gotta make a versitile game that almost anyone can play.
...Anyway.. I still loved the game, keep up the great work! I'd be glad to play your next version comming out!
Honestly, I'm not trying to be a dick... It's a great game. And I can tell you care, cuz you're going through all of your reviews, and even flaming a few noobs. yeaahh.... Anyway, I'm bored, so uh, make the next game. now. ..please.
Loved the game...
Yeah, it was great... But, you'd have the character mock you if you tried to use a reasonable item with a device, but then you'd do something where I'd eventually see the logic, but it's kinda far from common sence. It's like (example:) climbing through a window instead of just using the damn door, exept the ideas you had were a little too intricate. The character could say a few more things to hint you on the harder puzzles, but let off on the obvious stuff.
Other than that, it was very cool! Wacom tablet eh?
I like the idea of a new era snake, but...
The game starts to freeze after a while of making more engine output and stuff. The graphics I guess just multiply on the exhaust, and that's what's slowing the game down. Make a single line in the code that slightly lengthens and follows the flight path trail thing like the exaust did on this one, making even slower computers (like mine) handle it better. I like this game though, if you make a better version I just might rip it off the site and play it! Heheh.
It was okay, but...
WHAT THE HELL AM I GONNA DO WITH A "Halo toow Sown-DUH BORED?! I guess I could give it to the *special* kid sitting next to me in programming, he laughs at anything with the slightest hint of humor.
p.s. He's not Officially *special*
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